“We value all community feedback, and are open to taking any suggestions. How are you planning on involving the Community in your development process? “We expect that the price will increase upon the release of the full version of the game.” Will the game be priced differently during and after Early Access? There is a leaderboard system for posting completion times for each level, however this can only be represented in seconds currently.” The main abilities that the player can use are implemented. All levels are in a playable state albeit with the presence of some minor bugs. “There are currently four levels of puzzles, with an additional 'hub' level and a tutorial. What is the current state of the Early Access version? Some story elements to complement the puzzle mechanicsĭepending on feedback and interest levels, we would also be interested in creating a level editor for the community to upload their own puzzles.” At least one more planned ability that the player can use Using your abilities in more contexts e.g making clones of objects instead of the player “The full version of the game is planned to expand on the concepts of the early access version, meaning: How is the full version planned to differ from the Early Access version? “The current plan is to fully release within a year.” Early Access tends to be useful for gaining valuable information on the desires of the audience and how to improve the product, so this was an ideal choice for this product.”Īpproximately how long will this game be in Early Access? “Two main reasons: gauge reactions from the community and gain some insight from the community as to where to steer future development.
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